Amberwylds

Amberwylds as Really Very Badly Hedge


 * Salamanders, scorpions and all sorts of creatures of amber. All sharp and translucent. You can see what they've eaten lately. Hot springs of water and steam. No mud.
 * All is sharp and glass and “ambersand” so fine if you stand in it you'll sink"
 * It's the Distant Hedge; a hostile hellscape. The environment itself will kill you if you let it."
 * The animals survive off things so stupid/unfortunate as to wander into the Amberwylds,
 * It's Mordor hostile, not Bad Part of Town hostile.
 * The Amberwylds are full of glass-like plants, translucent creatures hot springs, sinkholes, etc.
 * Going to the Amberwylds would be like an old Greek Hero traveling to some far-flung island to find the cure for a princess.
 * But deep in the Amberwylds lies fragments of some kind of building or temple-like structure enticing the Changelings to investigate.
 * Amber Fruit
 * Amber Flies

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